Story
Faraday was a project made in 48hours for IPCA Game Jam, and it was created by TMStudios.
We had a theme (light), so why not use the sunlight? That's where the idea came from.
This is a management game, where the player needs to manage an electric station to keep the cars running.
To produce electricity you need solar panels and batteries to store that energy, finally an electrical box to connect the solar panels and the batteries.
I worked on the User Interface and the Shop System.

Features
The player gets money when a car charges and with that money the player can:
- Expand the station
- Buy batteries
- Buy solar panels
- Buy electric boxes